Concept Art Minor

In the Concept Art Minor Students Explore the Intersections of Illustration, Animation, Game Design and Entertainment Design While Developing Technical Skills in Hand Drawing and Painting from Observation, Digital Drawing and Painting, and A Range of Al Techniques to Design Characters, Props and Environments.

Mayuka Nagasawa Game Character Concept
Mayuka Nagasawa Game Props
Mayuka Nagasawa Game Environment
Mayuka Nagasawa Game Interior
Mayuka Nagasawa Game Character Design
Mayuka Nagasawa Game Props
Mayuka Nagasawa Game Landscapes
Rae Buckner - Characters
Rae Buckner - Props
Rae Buckner - Interior Design for Games

Eligibility

Open to all BFA majors, except Illustration and Game and Entertainment Design students, who can pursue the Concept Art Area of Emphasis instead. Students must be on track in their major and in good academic standing, with no more than 6 credits behind and a cumulative GPA of 2.0.

Requirements

15 credits of Concept Art and related courses are required to complete this minor.

This can be 5 studio courses or 4 studio courses + 1 Liberal Arts and Sciences course.

Students select courses based on guidance from the Director of Interdisciplinary Studies, Minor Area Heads and Academic Advisors and must follow prerequisites when applicable. For the full list of courses that will count for this minor, along with recommended courses to take first, see the Minors Course Lists on the Registration page of the Dashboard (my.otis.edu). Students are advised to take minor classes in place of studio electives (or in place of one Liberal Arts and Sciences elective), or for majors without electives by taking one extra class in each of 5 semesters spread out between sophomore and senior year.

See Animation, Game and Entertainment Design, Graphic Design, Illustration, and Liberal Arts and Sciences for course descriptions.

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Concept Art Minor
Area Head

Robert Dobbie

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