
Cenitza Yahya
This image showcases a 3D prop from my Heartblaster project, a stylized weapon designed with a playful and bold aesthetic. The design combines soft, feminine elements—like bows, heart motifs, and vibrant colors—with the shape language of a chunky sci-fi weapon, blending cuteness with power. Created using Maya, and Substance Painter, this asset reflects my focus on polished modeling, clean topology, and expressive texturing.Some images may be cropped. Click on an image to see the full image without cropping.

Cenitza Yahya
Cenitza Yahya
This reel showcases a selection of stylized 3D props with a focus on clean topology, bold silhouettes, and expressive surface detail. Highlighted projects where I explore playful, character-driven designs with a touch of attitude. All assets were modeled in Maya, and textured in Substance Painter. My work reflects a love for colorful storytelling and strong visual identity, built with game-ready production in mind.

Cenitza Yahya
BFA Animation
I'm a recent graduate from Otis College of Art and Design with a BFA in Animation,
specializing in 3D modeling, particularly props and environmental assets for games.
I’m passionate about building stylized, story-driven worlds and combining technical
skill with artistic expression. In addition to my academic work, I’ve been developing
a series of personal projects, where I focus on bold aesthetics and playful designs.
I’m excited to bring my creativity, adaptability, and strong visual sense.
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