![Keyframe of a tense, scene. One character in armor is in the foreground, pleading with the second. The second character is staring over in colorful garb and fiery red wings.](/about/our-work/annual-exhibition/2024/heather-yun/images/final_keyframe_1_5-1500.webp)
![Constantine design process and final art](/about/our-work/annual-exhibition/2024/heather-yun/images/2-1500.webp)
![Gabriel design process and final art](/about/our-work/annual-exhibition/2024/heather-yun/images/3-1500.webp)
![Heather Yun](/about/our-work/annual-exhibition/2024/heather-yun/images/edited-headshot-350.webp)
Heather Yun 2024
BFA Game and Entertainment Design
Hi! I'm a concept artist and illustrator based in California with proficiency in the
Adobe Creative Suite, Maya, Zbrush, Blender, and Clip Studio Paint. I am passionate
about bringing ideas from an idea to a realized vision and creating vibrant worlds.
Email Heather Yun
Visit Heather Yun's External Portfolio