![Screenshot of a glowing fountain and crystals made in Unreal Engine](/about/our-work/annual-exhibition/2024/chrystal-hemphill/images/highresscreenshot_2023_05_09-11_08_16-1500.webp)
![Abandoned Theater interior](/about/our-work/annual-exhibition/2024/chrystal-hemphill/images/neverlondonintvalue_v01-1500.webp)
![London city with overgrown trees and a giant crocodile](/about/our-work/annual-exhibition/2024/chrystal-hemphill/images/untitled_artwork-5-1500.webp)
![Robin as an insect](/about/our-work/annual-exhibition/2024/chrystal-hemphill/images/robin-render-copy-1500.webp)
![Sun goddess; glowing internally like the surface of the sun with a golden dress and flaming hair](/about/our-work/annual-exhibition/2024/chrystal-hemphill/images/ari-render-v1-1500.webp)
![Chrystal Hemphill](/about/our-work/annual-exhibition/2024/chrystal-hemphill/images/287-350.webp)
Chrystal Hemphill 2024
BFA Game and Entertainment Design
As a gamer and an artist, I’m passionate about using video games to tell immersive
and engaging narratives. I specialize in digital concept art, but I also use Unreal
Engine to develop environment designs and pre-vis in 3D. I use my experience in UE5
blueprints to visualize gameplay mechanics and special effects in the Niagara system.
From enchanting visuals and charming characters, to satisfying gameplay mechanics
and dramatic cinematics, I love finding ways to breathe life into fantastic stories.
Email Chrystal Hemphill
Visit Chrystal Hemphill's External Portfolio