Hi, my name is Jaki Maj, and I am a 3D environment artist with a passion for creating
immersive game worlds. With experience in modeling, texturing, and lighting 3D art,
I am excited to bring my skills to the industry.
My software experience includes proficiency in Maya, Substance Painter, ZBrush, and
Unreal Engine. I have also developed a strong understanding of real-time game development
needs and have experience creating assets in stylized material pipelines. My understanding
of traditional art principles, including composition, design, shape language, and
color theory, enables me to create visually stunning environments.
As an artist, I am always eager to learn new techniques and stay up-to-date with the
latest technology. I am reliable and can quickly learn new processes and software
as needed. I have experience working in a collaborative, iterative, agile environment
and enjoy working with other artists to improve my visual skills.
My communication skills are strong, and I enjoy sharing my knowledge and information
with others. I am self-directed, enthusiastic, positive, and embrace critiques to
improve my work. Understanding the audience and appreciating games is essential to
me, and I strive to create environments that will captivate and engage players. I
want to inspire people to see the beauty in the world and the environments around
them.
I am excited to bring my skills, experience, and passion to a team and create memorable
game worlds. Let's work together to create amazing environments!
Email Jacqulin Maj
Visit Jacqulin Maj's External Portfolio