Minor in Motion Design

Program Requirements

Our Mission: 

The Motion Design minor will provide students the opportunity to combine graphic design principles with animation techniques to create visually compelling and dynamic graphics for a wide range of applications, such as television, film, advertising, and social media. Students in this minor will develop a unique and valuable skill set that can enhance their career prospects in the rapidly evolving digital media landscape.

Participating Departments:

Animation

Fashion

Fine Arts: Painting

Fine Arts: Photography

Fine Arts: Sculpture/New Genres

Game and Entertainment Design

Graphic Design

Illustration

Product Design

Toy Design

Program Learning Outcomes

Otis College Interdisciplinary Studies: Motion Design Minor Program Learning Outcomes are action words describing our approach to learning, and what we commit to our students.

Motion Design Minor Students Will:

Motion Design Minor student work will demonstrate:

  • Disciplinary Knowledge and Skills
    Proficient knowledge and skills in motion design including effective use of visual design principles, typography, color theory, and animation techniques.
  • Proficiency in Industry-Standard Skills, Technologies, and Processes
    Proficiencies in utilizing current industry-standard tools and emerging technologies (eg. Adobe After Effects, Blender, Cinema 4D, etc.).
  • Cross-Disciplinary Awareness and Practice • Audience-Focused Research, Historical Context, and Field-Specific Discourse
    Developed practice grounded in two or more disciplines, understanding how Motion Design contributes to art, film, television, animation, games, advertising and social media for a variety of audiences.

Motion Design Minor student work will demonstrate:

  • Innovation • Experimentation and Play • Challenge to the Status Quo • Bravery in their Work and their Interactions with Others
    Capacity to combine aspects of motion design with work in one's major and/or push the boundaries between each field.

Motion Design Minor student work will demonstrate:

  • Capacity to Communicate (Orally, Written, and/or Visually) about their Practice
    Ability to clearly articulate the relationship between their work in motion design and their major and how these studies will help them achieve personal and professional goals. 
  • Analysis of Both Ethical and Aesthetic Impacts of Art and Design
    Analysis of the ethical and aesthetic impacts their work has on their fields of study as well as society, culture, and the environment.

Motion Design Minor student work will demonstrate:

  • Ability to Work Well, Collaborate, and Build Relationships across Differences in Identity, Perspective, Aesthetics and Disciplines
    Through group projects and interdisciplinary collaborations, students will learn to work effectively with peers from diverse backgrounds and fields, valuing and incorporating different perspectives into cohesive collaborations.
  • Awareness of Positionality – in the World, their Field, their Communities. • Integration of Skills and Concepts:
    Successful integration of skills, information and concepts between their majors and Motion Design minor, while understanding and articulating their positionality in their chosen fields.

Motion Design Minor student work will demonstrate:

  • Ability to define aspirations, future goals and their role within the creative economy.
    Defined aspirations, future goals and their role as an interdisciplinary creative within the creative economy.
  • Awareness of audience and ability to cultivate relationships with others in their chosen fields.
  • Compelling presentation and exhibition skills, through Annual Exhibition, Capstone, and portfolios.
    Successful completion and presentation of a reel demonstrating original work in motion design that resonates with intended audiences.

Course Title

Course Number

Credits

Electives

 

*A limited choice of LAS and Studio courses will count as Motion Design Minor Electives, as determined each semester by the Interdisciplinary Studies Director, Animation Chair, Game and Entertainment Design Chair and Graphic Design / Illustration Chair. Examples include: AHCS222 History of Graphic Design and Illustration, various courses in typography, social media, motion design, and video editing.

**The pre-requisite for Motion Design Fundamentals (Storytelling for Digital Artists) will be waived for Motion Design minors.

See Animation, Game and Entertainment Design, Graphic Design, Illustration and Liberal Arts and Sciences for course descriptions.

Contact Us

For questions related to the advising and registration process (using Degree Works or Plan Ahead), CAIL, LAS or minors, please contact us.

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