Otis College of Art and Design logo
Events
  • Ghost particles / THESIS EXHIBITION 



    Exhibition, March 3 - 7, 2015 

    Reception, Thursday March 5, 6:00 - 9:00pm
 

    
Map of Location

     

  • Charlie White

    Mar 03| Lectures
    More
    Charlie White is a photographer and filmmaker whose work has been exhibited internationally since 1999. White holds the position of Associate Professor at the University of Southern California’s Roski School of Fine Arts.
     
  • Torbjørn Rødland is a Los Angeles-based photographer known for portraits, still lives and landscapes that transcend their often banal settings and motifs and move into the otherworldly. Since the late 1990s, his work has been exhibited widely.

     

    Image: Torbjørn-Rødland-courtesy-MACK-www.mackbooks.co.uk

     

    rodland.tumblr.com/

  • Composer Kubilay Üner offers a reactive experience with a live presentation of a new composition made in response to the exhibition Angie Bray: Shhhh. The performance will be interspersed with conversation between Üner and Bray.

  • Kathryn Andrews gets some of her best ideas driving around Los Angeles, where the visual contradictions she sees every day find their way into her art. Andrews, who is originally from Mobile, Alabama, is known for the commonplace objects she fabricates from highly polished and painted metal, into which she incorporates inexpensive or borrowed finds, including rented Hollywood props.

  •  

    Los Angeles Premiere Screening of 

    The State of Creativity

    A Look into the Otis Report on the Creative Economy

    Otis College of Art and Design is pleased to announce the formation of a media partnership with KCETLink. The partnership will bring the 2014 Otis Report on the Creative Economy of the Los Angeles Region and the State of California into the digital age through an interactive, multi-platform presentation developed by, and for, KCETLink’s award-winning arts and culture series, Artbound.

  • Angie Bray is something of a Renaissance woman with a wide range of artistic abilities and interests encouraged and enriched by her upbringing and her liberal arts education. She spent her childhood in the countryside outside Philadelphia where she attended a girls’ school that emphasized music, drama, and art in addition to academics. She studied at La Sorbonne in Paris and earned a Bachelor of Arts from Sarah Lawrence College in New York, followed by a Masters in Education from Harvard University in Massachusetts.

O-Tube

Digital Media

Concept Development & Creativity

Students learn to apply research, critical analysis, brainstorming and improvisational techniques in order to create ideas for effective storytelling and communication, through motion graphics and animation.

Type and Design Fundamentals

Students learn to use typography effectively as a design element and how to control the details of its use, both hallmarks of good designers. Design principles learned in the foundation year are reviewed as knowledge and experience in this area is extended.

This course may be susbstituted with Drawing the Fantastic for Films & TV (DGMD230)

Drawing the Fantastic for Films & TV

Los Angeles’ top models are presented in dynamic poses. The sessions are theme oriented with an emphasis on story and action.

This course may be substituted with Type and Design Fundamentals (DGMD340)

Studio Visits

Students research and visit various video game developers, special effects houses, post-production facilities, film and TV Studios, independent design houses, and freelancers, as an exposure to the positions available in the industry and the different cultures of these companies.

Perspectives in Stories, Technologies & Design

Lectures explore all aspects of design, technology, and the nature of the industries utilizing digital media, as well as an introduction to the occupations involved in these fields.

Basic 3–D for Storytellers

Introduces students to 3D animation. Students begin to learn about space and the principles of animation. They then proceed to 3D computer animation, with special emphasis on its use to communicate stories for film, television, and video games.

Media in Motion I/II

 

Media in Motion I

DGMD200    3 credits

Introduction to digital image making, manipulation and management. Fundamental concepts of storytelling, digital media, type design, and motion design are defined as students learn the techniques for image creation, input, manipulation and enhancement, as well as non-linear editing, compositing, and digital video.

 

Media in Motion II

DGMD220    3 credits

Pages