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Events
  • Otis Fine Arts hosts a Visiting Artist lecture series featuring Matthew Brandt, a Los Angeles-based artist. Read more about him here.
    Contact: Soo Kim, skim@otis.edu
  • Otis Fine Arts hosts a Visiting Artist lecture series featuring Kerry Tribe, an artist working primarily in film, video, and installation. Read more about her here
     
    Contact: Soo Kim, skim@otis.edu
  • You are invited to a Movies that Matter Special Screening of the powerful new film shaping the debate about rape on college campuses, The Hunting Ground, on Tuesday, September 15 at 7:15 PM in the Otis Forum.  The Hunting Ground is a startling exposé of sexual assaults on U.S. colleges, institutional cover-ups and the brutal social toll on the victims and their families from the Academy Award-nominated filmmaking team of Kirby Dick and Amy Ziering.
  • Otis Books is pleased to publish Tim Erickson’s debut collection of poetry, Egopolis, a textual journey through destruction, resistance, city, and the Ego, from ancient times to the present day. Erickson’s work has appeared in the Chicago Review, Western Humanities Review, and the Salt Anthology of New Writing. He lives in Salt Lake City.

  • The Architecture/Landscape/Interiors Department at OTIS College of Art and Design is pleased to announce a lecture by 

  • Otis Fine Arts hosts a Visiting Artist lecture series featuring Hassan Khan, an artist who lives and works in Cairo, Egypt. Read more about him here.

     

    Contact: Soo Kim, skim@otis.edu

  • Otis Graduate Writing students will read from their works-in-progress.

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Digital Media

Business Seminar I/II

This course provides a practical introduction to skills for acquiring and keeping a job, as well as the processes for developing a freelance business. Students learn presentation techniques and practical business concepts, from accounting and personal finances to business communications and networking.

Senior Thesis

Students develop their own final projects. Class and professional critiques help students develop their work, while learning from the creative processes of their classmates. Students collect their work from drawing classes, their storyboards, and other parts of the creative process, to be used as windows into their personal working styles.

Thesis Preparation

Students are given the time to work on their senior projects. Storytelling, storyboarding, and other issues are discussed in relationship to students’ personal or group projects. Critiques are a vital part of this process and assist the students in understanding their own creative processes, as well as those of others.

Perspectives in Entertainment & Technology

This course is a lecture series exploring all aspects of entertainment and technology development and its impact on the visual and visceral arts. Different sections are offered each semester, dealing with film, visual effects, type design, or other special topics.

Visual Effects I/II

Learn the methods for traditional visual effects. Morphing, resolution and resolution matching, working with layers, and wire removal are covered in the first semester. In the second semester, students use compositing techniques and effects to weave synthetic objects and characters into digital scenes.

 

Advanced Visual Effects

DGMD331    3 credits

This class will cover the 3D interface in Nuke, some effects animation, 3D Camera Projection in Maya, and the creation of Stereoscopy.

 

Advanced 3D Animation

Bringing a character to life implies more than simply making an object move. Expression, gesture, appearance, and reaction/response are all determined by personality and psychology. This course examines the traditional skills 2D animators have long used to create life-like characters, and reveals the computer-generated techniques that are available today.

3D Modeling and Animation

Having learned the basics, students now explore methods that give life to the models they create or adapt from the College’s extensive library. Animators and modelers learn about the uses and constraints applicable to 3D in films, television, and video games.

Media in Motion III/IV

The art and design of motion graphics is investigated in depth. Students explore the world of broadcast design, and the use of motion graphics for a variety of purposes.

Sophomore Studio Electives

 

Students select 2 units in the Fall Semester and 2 units in the Spring Semester.

 

Students may select from a wide range of studio elective courses listed below:

 

Drawing Fantastic: The Creative Figure

DGMD 230    2 credits

Los Angeles’ top models are presented in dynamic poses. The sessions are theme oriented with an emphasis on story and action

 

Drawing the Fantastic for Films and Video

DGMD231    2 credits

Concept Development & Creativity

Students learn to apply research, critical analysis, brainstorming and improvisational techniques in order to create ideas for effective storytelling and communication, through motion graphics and animation.

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