• Otis Family Night

    Oct 21| Special Event

    Be a student for an evening.
    FRIDAY, OCTOBER 21, 2016
    4:00 – 8:00 PM

    • Hands-on studio workshops taught by Otis faculty

    • A guided exhibition tour of the Ben Maltz Gallery

    President Bruce W. Ferguson and Trustee Kirk Hyde (Otis Parent '00 & '14) invite you to join them for dinner.

    Register by October 14th at

    Cost (includes all activities and dinner)

  • Alumni Open House at The Brewery Art Walk
    October 22, 2016 
    2-6 pm
    Join Otis College of Art And Design for a Brewery Art Walk Open House at the studio of Albert Valdez ('10). Catch up with faculty and fellow alumni, artists, and designers. The Brewery Art Walk is a twice annual open studio weekend with over 100 participating resident artists. Stop by while touring the studios, open 11am-6pm, and enjoy light refreshments. 

  • Todd Gray

    Oct 25| Lectures

    Todd Gray was born in 1954 in Los Angeles. Gray received an MFA and a BFA from California Institute of the Arts and is currently a professor at California State University, Long Beach. He has shown performance work at REDCAT (Roy and Edna Disney CalArts Theater), Los Angeles (2010); California African American Museum, Los Angeles (2009); the Commons, New York University (2008); 18th Street Arts Center, Santa Monica (2008); New Renaissance Theater, Syracuse, NY (2007); and Academy of Media Arts, Cologne (2004).

  • Ruby Neri is a sculptor, painter, and former street artist from San Francisco and Los Angeles, California, known for her evocative portrayal of horses.

  • Otis in NYC
    October 27, 2016 
    6 - 8 pm 
    Franklin Parrasch Gallery
    53 East 64 Street
    New York, NY 10065

    Otis College President Bruce W. Ferguson is coming to NYC! 
    Please come say hello and visit with your fellow alumni and friends of Otis College of Art and Design.
    Drinks and hors d'oeuvres.


  • Lecture takes place at 356 S. Mission Rd., co-presented with Ben Maltz Gallery in conjunction with the exhibition Polly Apfelbaum: Face (Geometry) (Naked) Eyes.

    New York-based critic and independent curator Bob Nickas presents his musings on one hundred paintings, choosing one from each year from 1915-2015.

  • Bob Nickas

    Oct 31| Lectures

    Bob Nickas is a critic and independent curator based in New York, having organized more than ninety exhibitions since 1984.
    He was Curatorial Advisor at P.S.1/MoMA in New York between 2004-07, where his exhibitions include: 
    Lee Lozano: Drawn From Life; 
    William Gedney—Christopher Wool: Into the Night; 
    Stephen Shore: American Surfaces; 
    Wolfgang Tillmans: Freedom From The Known. 


Digital Media

Digital Media students learn to communicate and tell stories through art, motion, and design.

In Digital Media, students learn to tell compelling stories through Animation, Game & Entertainment Design, and Motion Design. Otis students acquire real-world skills from leading designers, artists, and entrepreneurs. With a fundamental understanding of digital tools and their creative applications, graduates meet the demands of a diverse and expanding job market in visual storytelling for film, television, video games, apps, and the Web. Recent employers include Pixar, Disney, DreamWorks, WETA, ILM, Sony Imageworks, Nickelodeon, Electronic Arts, Blind, Brand New School, Imaginary Forces, Troika, Zoic, Sony Online Entertainment, and Blizzard.

Learn more about degrees offered by Otis in our view book, open with Page Viewer or Download (PDF).


Animation students bring characters and stories to life through the magic of computer animation. Using a wide variety of techniques, from traditional 2-D animation to 3-D computer-generated imagery (CGI), students learn to develop narratives that evoke emotion and create the illusion of movement. Special emphasis is placed on storytelling, character design, and acting, as well as traditional drawing skills and business acumen. Animation Career Magazine named us a top animation program in the West.


Motion Design combines typography, graphics, filmmaking, video, images, and sound to communicate ideas. Dynamic visuals for commercials, title design for feature films, TV shows, and websites, and the new and growing field of motion sequences in films and games—all are examples of Motion Design, in which students develop arresting time-based visual imagery that can be applied in a wide range of entertainment fields.



In Game & Entertainment Design, students learn to create the visual elements for games, apps, feature films, and other entertainment platforms. Students develop their skills in concept art and visual development, learning the principles and processes involved in creating the first visual representations of characters, environments, and props for films and games. Students also develop the skills to design the gameplay, environment, storyline, and characters of interactive games, apps, and websites. Using the most advanced CGI technologies, students acquire the techniques to create stunning visual effects for films, commercials, and videos.