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Events
  • Eileen Cowin

    Nov 25| Lectures
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    Eileen Cowin is an artist who sees living as a means to break boundaries, and psychology as a way to confront us with strange attitudes or to implicate us in seemingly self-imposed spatial confinements. –Art Papers April 2007 by Eve Wood

     

  • enneagram

    Nov 25| Exhibition
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    Enneagram is a group show of work by Fine Arts seniors.  Exhibting artists include Austin Mathew, David Klein, Veronica Marshall, Liliana Sanchez, So Jung Tak, Jose Zuniga, Lauren Bowering, Mohsen Manzoor and Justin Wilson.  The show will open with a reception on Tuesday, November 25, 6-8 pm.

  • Creative Action and the Otis Radio class present weekly broadcasts each Monday.

  • Objects In Crisis is a series of two-person exhibitions by students in the Photography 3 class. 

     

    Exhbition 1--November 18-22:  Greg Toothacre and Lani De Soto

    Reception: Thursday, November 20 @ 6 pm

     

    Exhibition 2--December 2-6:  Allison Mogan and Tia Chen

    Reception:  Thursday, December 4 @ 6 pm

     

    Exhibition 3--December 8-12: Yijia Liu and Cara Friedman

  • Mary Alinder

    Dec 02| Lectures
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  • Professor Julia Czerniak is educated in both architecture and landscape architecture, and serves as Associate Dean at the School of Architecture at Syracuse University. Through her own design practice, CLEAR, and most recently as the former inaugural Director of UPSTATE: Syracuse’s SOA’s Center for Design, Research and Real-Estate, Julia’s  research and practice draw on the intersection of landscape and architecture.

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Toy Design

Toys are an important part of our history and culture. Not only is imaginative play fun, but also as psychologists have shown, it is crucial for the development of such high-level skills as decision-making, socialization, and creativity. The comprehensive design curriculum includes the major categories of plush, preschool, dolls, action figures, toy vehicles, and games. Classes in child psychology and development, marketing, engineering, model making, digital design, computer rendering, packaging, and presentation are also included in the curriculum. Students begin by learning analog skills in conceptual drawing, sculpting, and prototyping, and progress into digital illustration and graphic representation, model making, and rapid prototyping. Faculty and guest mentors are toy and entertainment design professionals. Summer internships give students the opportunity to gain industry experience at many companies including Mattel, Hasbro, Disney, and Spinmaster.

Learn more about degrees offered by Otis in our view book, open with Page Viewer or Download (PDF).