Otis College of Art and Design logo
Events

O-Tube

Toy Design

Toy Design-Where Are They Now

Game Console Design

Game console design from sections A and B at Otis College.

 

 

 

Barbie's Malibu Dream House

Visit Barbie®'s new dreamhouse in Malibu, on display at Santa Monica Place for a limited time. Her house has been redesigned by a team of students, working with Mattel. See bathing suits and cover ups, designed with alumnus Rod Beattie ('86) of Bleu, art collection, furniture, and fitness center. Students from fashion design, product design, fine arts, toy design, and liberal arts and sciences created this environment.

Mattel Sponsored Doll Class

Disney Pixar Sponsored Class

Toy Design student experience

My experiences in Toy Design

- Nick Hayes, Game Designer at SpinMaster

Sustainable Toy Design in China

In 2004, toy company Hape hosted China's first UNESCO bamboo workshop. Hape's bamboo toys, the first collection of toys based on this natural resource, grew out of this UNESCO event. Since then, Hape and Founder/CEO Peter Handstein have offered an Annual Bamboo Workshop, inviting international design students to propose and create new ideas. The bamboo facility is in Zheijang, adjacent to their own renewable, sustainable, bamboo forest.

Toy Design is Serious Business

The LA TImes Business section featured Otis' toy design program, citing the abundance of talented designers, many of them Otis grads, as a reason for the prominence of the toy industry in Southern California. It accounts for 9,500 jobs in Los Angeles and Orange counties; and its 276 businesses contribute more than $53 million in annual taxes, according to the Los Angeles County Economic Development Corp.

Brayden Fabris, toy design student, works on his Manny the Lion project before a presentation

Toy test event

Toy Design test to see if event created within a microsite shows up on the Events page.

Toy Design I/II

In these courses, students develop an understanding of the creative process of toy design. Emphasis is placed on developing toys that engage children in what is referred to in the toy industry as “play patterns.” Students apply skills in drawing, model making, and fabrication to create original toys that engage children in imaginative play and shape developmental skills and decision-making, socialization, and creativity. Students learn to conduct market research and analysis to insure that their designs are appropriate for the category of toys they are designing.

Pages