Events
  • Tim Walsh, is the inventor of the board game Blurt!, which sold more than a milion copies. Tim has lincesned toy and game concepts to Hasbro, Mattel, Brio, Educational Insights, Imagine Entertaiment, and others. Be inspired and entertained by the stories behind the creation of blockbuster toys and games.

     

  • James Hannaham

    Jan 25| Lectures
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    James Hannaham is the author of the novels Delicious Foods, which won the 2016 PEN/Faulkner Award, and God Says No, a Stonewall Honor Book and a Lambda Literary Award finalist.

  • Opening Reception and Acoustic Event: “Tuning the Room” lead by Gregory Lenczycki and Ken Goerres. Gastronomic tuning tastings and elixirs provided by Eden Batki.
     

  • The measure and alterations of Craycroft’s “room tuning” are framed in relation to its setting within the art gallery of an art school. In the wake of the U.S. presidential election, and in anticipation of the exhibition runtime falling during the first months of the new administration, Tuning the Room is a proposal to pay attention to the role that art and art education play in how voices are heard.

  • Robin Coste Lewis won the National Book Award for Voyage of the Sable Venus. Her writing has appeared in The Massachusetts Review, Callaloo, The Harvard Gay & Lesbian Review, Transition: Women in Literary Arts, VIDA, Phantom Limb, and Lambda Literary Review. She has taught at Wheaton, Hunter, Hampshire, and the NYU Low-Residency MFA in Paris. Lewis is a fellow of Cave Canem and of the Los Angeles Institute for the Humanities, as well as a Provost’s Fellow in Poetry and Visual Studies at USC.

  • Artist Anna Craycroft, of the current exhibition Tuning the Room in Ben Maltz Gallery, in discussion with artist and curator Micah Silver.

  • Solmaz Sharif

    Mar 01| Lectures
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    Solmaz Sharif’s first collection, Look, was recently published by Graywolf Press and is a 2016 National Book Award finalist. Her poetry has appeared in the New Republic, Granta, Poetry, and other journals. Her first collection, Look, was recently published by Graywolf Press. A former Stegner Fellow, she is currently a lecturer at Stanford University and lives in the Bay Area.

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Continuing Education Course



User Experience Design (online)


“I’m a Mac…” “I’m a PC…” Apple’s advertising campaign has become a classic example of the difference between Apple and Microsoft. In these advertisements, Apple appeared young, cool, and hip, while Microsoft appeared un-hip, overweight, and difficult to interact with. These ads were humorous, but at the core of this depiction was Apple’s focus on the user’s experience. At the time, PCs were less than attractive and almost required a computer science degree to use. On the other hand, “Macs” came in appealing colors and were “easy to use” right out of the box. User experience design, now known as UED, is the control over the flow of interaction between the user and an application. UED exists at the crossroads of graphic design, product design, information design, and product development. In this course, students explore theories in usability, information architecture, and information organization. The goal is for students to learn how to apply these principles to create friendly, elegant designs that take complex processes and organize them into interfaces that users can immediately understand. Please note: Course takes place completely online in an asynchronous environment. Material will be uploaded weekly on Tuesday evenings, 7:00pm (Pacific Time). Login information will be forwarded following student registration. Enrollment deadline: Monday, 5/26/14.

Prerequisites: None

Prerequisite: None

First class materials: External USB Drive


There are no sections for this course for this semester.
Course Details
Course Code: XDMA9125
Meetings: 10
Credit Hours: 1
Lab:
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