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Events
  • Otis Family Night

    Feb 27| Special Event
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    FRIDAY, FEBRUARY, 27TH

    4:00 – 8:30 PM

    • Hands-on studio workshops taught by Otis faculty
    • A guided exhibition tour in the Ben Maltz Gallery
    • Info session about travel study to Brazil, Japan, London, and beyond
    • A presentation about the student internship/job search process  

  • Ghost particles / THESIS EXHIBITION 



    Exhibition, March 3 - 7, 2015 

    Reception, Thursday March 5, 6:00 - 9:00pm
 

    
Map of Location

     

  • Charlie White

    Mar 03| Lectures
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    Charlie White is a photographer and filmmaker whose work has been exhibited internationally since 1999. White holds the position of Associate Professor at the University of Southern California’s Roski School of Fine Arts.
     
  • Torbjørn Rødland is a Los Angeles-based photographer known for portraits, still lives and landscapes that transcend their often banal settings and motifs and move into the otherworldly. Since the late 1990s, his work has been exhibited widely.

     

    Image: Torbjørn-Rødland-courtesy-MACK-www.mackbooks.co.uk

     

    rodland.tumblr.com/

  • Composer Kubilay Üner offers a “reactive” experience with a live presentation of a new composition made in response to the exhibition Angie Bray: Shhhh. The performance will be interspersed with conversation between Üner and Bray.

  • Kathryn Andrews gets some of her best ideas driving around Los Angeles, where the visual contradictions she sees every day find their way into her art. Andrews, who is originally from Mobile, Alabama, is known for the commonplace objects she fabricates from highly polished and painted metal, into which she incorporates inexpensive or borrowed finds, including rented Hollywood props.

  •  

    Los Angeles Premiere Screening of 

    The State of Creativity

    A Look into the Otis Report on the Creative Economy

    Otis College of Art and Design is pleased to announce the formation of a media partnership with KCETLink. The partnership will bring the 2014 Otis Report on the Creative Economy of the Los Angeles Region and the State of California into the digital age through an interactive, multi-platform presentation developed by, and for, KCETLink’s award-winning arts and culture series, Artbound.

O-Tube

Digital Media

Digital Media students learn to communicate and tell stories through art, motion, and design.

In Digital Media, students learn to tell compelling stories through Animation, Game & Entertainment Design, and Motion Design. Otis students acquire real-world skills from leading designers, artists, and entrepreneurs. With a fundamental understanding of digital tools and their creative applications, graduates meet the demands of a diverse and expanding job market in visual storytelling for film, television, video games, apps, and the Web. Recent employers include Pixar, Disney, DreamWorks, WETA, ILM, Sony Imageworks, Nickelodeon, Electronic Arts, Blind, Brand New School, Imaginary Forces, Troika, Zoic, Sony Online Entertainment, and Blizzard.

Learn more about degrees offered by Otis in our view book, open with Page Viewer or Download (PDF).

ANIMATION

Animation students bring characters and stories to life through the magic of computer animation. Using a wide variety of techniques, from traditional 2-D animation to 3-D computer-generated imagery (CGI), students learn to develop narratives that evoke emotion and create the illusion of movement. Special emphasis is placed on storytelling, character design, and acting, as well as traditional drawing skills and business acumen. Animation Career Magazine named us a top animation program in the West.

 
MOTION DESIGN

Motion Design combines typography, graphics, filmmaking, video, images, and sound to communicate ideas. Dynamic visuals for commercials, title design for feature films, TV shows, and websites, and the new and growing field of motion sequences in films and games—all are examples of Motion Design, in which students develop arresting time-based visual imagery that can be applied in a wide range of entertainment fields.

 

GAME & ENTERTAINMENT DESIGN

In Game & Entertainment Design, students learn to create the visual elements for games, apps, feature films, and other entertainment platforms. Students develop their skills in concept art and visual development, learning the principles and processes involved in creating the first visual representations of characters, environments, and props for films and games. Students also develop the skills to design the gameplay, environment, storyline, and characters of interactive games, apps, and websites. Using the most advanced CGI technologies, students acquire the techniques to create stunning visual effects for films, commercials, and videos.