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Events
  • Otis Radio: Rap Realm

    Nov 24| Special Event
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    Creative Action and the Otis Radio class present weekly broadcasts each Monday.

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    Creative Action and the Otis Radio class present weekly broadcasts each Monday.

  • Eileen Cowin

    Nov 25| Lectures
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    Eileen Cowin is an artist who sees living as a means to break boundaries, and psychology as a way to confront us with strange attitudes or to implicate us in seemingly self-imposed spatial confinements. –Art Papers April 2007 by Eve Wood

     

  • enneagram

    Nov 25| Exhibition
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    Enneagram is a group show of work by Fine Arts seniors.  Exhibting artists include Austin Mathews, David Klein, Veronica Marshall, Liliana Sanchez, So Jung Tak, Jose Zuniga, Lauren Bowering, Moshen Manzoor and Justin Wilson.  The show will open with a reception on Tuesday, November 25, 6-8 pm.

  • Objects In Crisis is a series of two-person exhibitions by students in the Photography 3 class. 

     

    Exhbition 1--November 18-22:  Greg Toothacre and Lani De Soto

    Reception: Thursday, November 20 @ 6 pm

     

    Exhibition 2--December 2-6:  Allison Mogan and Tia Chen

    Reception:  Thursday, December 4 @ 6 pm

     

    Exhibition 3--December 8-12: Yijia Liu and Cara Friedman

  • Mary Alinder

    Dec 02| Lectures
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Digital Media

Digital Media students learn to communicate and tell stories through art, motion, and design.

In Digital Media, students learn to tell compelling stories through Animation, Game & Entertainment Design, and Motion Design. Otis students acquire real-world skills from leading designers, artists, and entrepreneurs. With a fundamental understanding of digital tools and their creative applications, graduates meet the demands of a diverse and expanding job market in visual storytelling for film, television, video games, apps, and the Web. Recent employers include Pixar, Disney, DreamWorks, WETA, ILM, Sony Imageworks, Nickelodeon, Electronic Arts, Blind, Brand New School, Imaginary Forces, Troika, Zoic, Sony Online Entertainment, and Blizzard.

Learn more about degrees offered by Otis in our view book, open with Page Viewer or Download (PDF).

ANIMATION

Animation students bring characters and stories to life through the magic of computer animation. Using a wide variety of techniques, from traditional 2-D animation to 3-D computer-generated imagery (CGI), students learn to develop narratives that evoke emotion and create the illusion of movement. Special emphasis is placed on storytelling, character design, and acting, as well as traditional drawing skills and business acumen. Animation Career Magazine named us a top animation program in the West.

 
MOTION DESIGN

Motion Design combines typography, graphics, filmmaking, video, images, and sound to communicate ideas. Dynamic visuals for commercials, title design for feature films, TV shows, and websites, and the new and growing field of motion sequences in films and games—all are examples of Motion Design, in which students develop arresting time-based visual imagery that can be applied in a wide range of entertainment fields.

 

GAME & ENTERTAINMENT DESIGN

In Game & Entertainment Design, students learn to create the visual elements for games, apps, feature films, and other entertainment platforms. Students develop their skills in concept art and visual development, learning the principles and processes involved in creating the first visual representations of characters, environments, and props for films and games. Students also develop the skills to design the gameplay, environment, storyline, and characters of interactive games, apps, and websites. Using the most advanced CGI technologies, students acquire the techniques to create stunning visual effects for films, commercials, and videos.