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Events
  • Patrons Circle Tour

    May 30| Special Event
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    Otis' Patrons Circle Tour of Downtown L.A.!

    Discover how the creative economy is transforming downtown Los Angeles.  Studios and galleries continue to move to the heart of our city and into areas that were off the beaten path just a year ago. Otis Patrons Circle members will enjoy an Otis-inspired tour of downtown L.A.'s vibrant scene.  

    Tour includes:
    Visit to Kent Twitchell's ('77 MFA) new studio, followed by a short ride to see a few of his downtown murals

    Inside peek of Cynthia Vincent's ('88 Fashion Design) fashion design studio

  • Design Week 2015

    Jun 21| Special Event
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    OTIS’ MFA GRAPHIC DESIGN PROGRAM HOSTS:

    I AM THE CITY

    Design Week
    June 21-27, 2015

     

    VISITING ARTISTS

    Field Experiments: Benjamin Harrison Bryant, New York and Paul Marcus Fuog, Melbourne and Karim Charlebois-Zariffa, Quebec/NYC www.field-experiments.com

  • Bolsky

    Jun 27| Exhibition
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    Image: Erin Watson, Sausage, 2014, Inkjet print, 20 x 30 inches


    The Nature of Personal Reality

    June 27 – September 1, 2015
    Opening Reception: Saturday, June 27, 4-6pm
     

  • Opening Reception

    Jun 27| Special Event
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    Image: Erin Watson, Sausage, 2014, Inkjet print, 20 x 30 inches


    The Nature of Personal Reality

    Opening Reception: Saturday, June 27, 4-6pm

O-Tube

The Art of Getting There

Video games. Fine art. Two mediums usually considered worlds apart.

Enter Journey . A first person, online adventure that bridges the gap. A game that doesn’t hinge on shoot ‘em up or brute violence tactics. Instead, it is an interactive parable. A quest not only to reach a destination, but also to discover who you are as well as your place and purpose.

The visual world of Journey came from Otis Digital Media alumnus Matt Nava. Nava decided to move away from the hyperrealism prevalent in gaming today. Instead, he built a world of creativity and imagination—where imagery became the narrative and aesthetics the emotion.

The game has landed on almost every “best of” gaming list imaginable. It became the fastest-selling game on PlayStation Network in North America and even won a Grammy nomination—a first for video games. The game was a hit, but beyond the commercial and critical reception, it is clearly ammunition in the battle to establish games as legitimate art.

At Otis, the lines between disciplines are blurred—your studies in fine arts and digital media can become one stunning experience—allowing you not only to compete in the cultural landscape, but also to shape it.

Learn more about Digital Media at Otis