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Events
  • Marissa Johnen

     

    Current Setup

     
    Closing Reception: Friday, April 25, 6-9pm.
    Exhibition Runs: April 21 - 25
     
    Helen Bolsky Gallery
    Otis College of Art and Design
    9045 Lincoln Blvd. Los Angeles, CA 90045
  • “Foregrounds” is a show exploring how we listen to sounds. It utilizes field recordings by blending songs and spoken word pieces with the soundscapes in which we listen to them – whether it be played along with Los Angeles traffic, the sound of a meal being prepared, or waves at the beach. Presented by DJ Derek (Corn), DJ Nasera (Alayon), DJ Max (Miles) of the Otis Radio class.

     

  • HOT & HE∆VY

    Apr 28| Special Event
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  • Tour I: Artists Studios

    May 03| Continuing Education
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    Fee: $75
    In conjunction with Freeway Studies #2: Inside the Quad

    Curators Meg Linton and Jeseca Dawson lead a tour of artists studios located "inside the quad." Tour includes transportation, lunch, and snacks.

  • student runway show

    May 03| Special Event
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    The annual Scholarship Benefit and Fashion Show at the Beverly Hilton Hotel is L.A.'s largest runway show. Featuring student designs created with mentors during the 2013-14 year, the show raises $1 million for student scholarships. Awardees this year include Leon Max, Michael Egeck, and Isabel and Ruben Toledo.

  • telefunk samples

    May 05| Special Event
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    Destress from a long day of classes with chill/relax music and little talk radio presented by DJ-Rice (Alan Chen), DJ-Tofu (Sam Wu), and Andre Style (Andrew Chung) of the Otis Radio class.

O-Tube

The Art of Getting There

Video games. Fine art. Two mediums usually considered worlds apart.

Enter Journey . A first person, online adventure that bridges the gap. A game that doesn’t hinge on shoot ‘em up or brute violence tactics. Instead, it is an interactive parable. A quest not only to reach a destination, but also to discover who you are as well as your place and purpose.

The visual world of Journey came from Otis Digital Media alumnus Matt Nava. Nava decided to move away from the hyperrealism prevalent in gaming today. Instead, he built a world of creativity and imagination—where imagery became the narrative and aesthetics the emotion.

The game has landed on almost every “best of” gaming list imaginable. It became the fastest-selling game on PlayStation Network in North America and even won a Grammy nomination—a first for video games. The game was a hit, but beyond the commercial and critical reception, it is clearly ammunition in the battle to establish games as legitimate art.

At Otis, the lines between disciplines are blurred—your studies in fine arts and digital media can become one stunning experience—allowing you not only to compete in the cultural landscape, but also to shape it.

Learn more about Digital Media at Otis